Making a static collider object in Cinema 4D entails assigning the “Static” property to an present object, which prevents it from transferring or interacting with different objects within the scene. The sort of collider is often utilized in sport improvement and physics simulations to outline boundaries, obstacles, or floor surfaces.
To make a static collider object in Cinema 4D 2024, merely choose the specified object, go to the “Object” menu, and select “Create Collider” > “Static.” This may add a “Collider” tag to the article, indicating its static collision properties.