Making use of gravity in Unity is a elementary side of recreation improvement, because it permits objects to fall and work together with one another realistically. To use gravity, you need to use the Rigidbody element, which offers bodily properties to things and allows them to answer forces like gravity.
To use gravity to an object, merely add a Rigidbody element to it by means of the Inspector window. By default, gravity might be utilized robotically, pulling the article downward. You’ll be able to alter the energy of gravity by altering the Gravity Scale property within the Rigidbody element. A better worth will lead to a stronger gravitational pull.